change the art...
...any pixel at a time
Juan Carlos Jiménez Vadillo · 3D Artist
About
Inspired by difference
3D Luvr! 3D Geek! 3D Artist!
My name is Juan Carlos Jiménez "Anypixel". I was born in Madrid (Spain)
years ago and I’ve spent my entire life devoted to 3D, design, computer graphics and other kind of artistic expressions.
In 1992, I began using 3D Studio R2 for MS-DOS. So, I can fairly say that I have almost
years of experience.
Since 2007 I’m running my own company to work in lighting and visualization which are my real passion.
My professional career started out years ago as a VFX Artist in the company Next Limit. I was almost two years running RealFlow simulations for movies, commercials and TV.
Then I joined Ilion Animation Studios as a Senior Simulation and Effects Artist for the movie ‘Planet 51’ during six months.
After that, I worked at RandomControl, Differend Games and Habitania LightHub Studios, just to name a few companies.
I then switched to TV as a graphics supervisor, creating high-end graphics for some awarded shows and documentaries for several TV channels in Spain: Telecinco, TVE, Cuatro, TV3 and 8TV.
In 2010 I moved to Canada to work at Gameloft Montreal as lead lighting, shading and rendering artist for the Cinematics/Trailers department. After that, I made several works for Disney Consumer Products and Pixar creating art for 'Epic Mickey' videogame and 'Tron Legacy' and 'Cars 2' movies.
Skills
Results driven design
My 3D related skills include modeling, lighting, shading and rendering, postproduction and compositing, look development…
I particularly excel at lighting, shading and rendering.
In 2018 I got my V-Ray Mentor and Corona Primary Instructor certifications
Lighting and Shading
Rendering
Hard Surface Modeling
EXPERIENCE
Anypixel – Freelance 3D ArtistMadrid, Spain
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March 2007 – Present
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3D Visualization, animation, multimedia, TV gfx, TV commercials and Visual FX. Several freelance projects were made during this period for Disney Consumer Products and Pixar.
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CGShape – Cofounder and Operations Director - www.cgshape.comMadrid, Spain
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October 2011 – Present
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3D Models Store, CG, Art, Technical decision making and 3D projects supervision.
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Neezo Studios – Lighting and shadingToronto, Canada
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November 2018 – April 2019
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Lighting and shading for Archviz.
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BQ – Senior 3D ArtistMadrid, Spain
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September 2015 – December 2015
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Product visualization for the company smartphones, tablets and 3D printers.
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Gameloft Montreal – Lead Lighting and ShadingMontreal, Canada
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November 2010 – April 2011
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Lead lighting, shading and rendering for the Cinematics/Trailers department.
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Disney Consumer Products – 3D ArtistMadrid, Spain
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December 2009 – October 2010
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Modeling, texturing, lighting and rendering 3D promotional content for Cars 2, Epic Mickey and Tron Legacy.
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Telecinco / Producciones Mandarina – 3D GFX SupervisorMadrid, Spain
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February 2006 – April 2007
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3D Supervisor. 3D content, video and post-production for some of the most important TV programs of the channel (El Buscador, Dolce Vita, Esto es increíble, Díselo a Jordi, X-Top, Xtra, X q no te callas…).
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Televisión Española / Buenacostumbre – 3D GFX SupervisorMadrid, Spain
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August 2005 – January 2006
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3D and 2D art and animations for the late night Ruffus & Navarro Unplugged conducted by Pepe Navarro.
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Habitania LightHub – Senior 3D ArtistMadrid, Spain
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April 2005 – August 2005
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Architectural visualization.
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Négone – Differend Games – Senior 3D ArtistMadrid, Spain
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November 2004 – March 2005
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3D environments and renderings for the real game experience made by this company, UI design and Web design.
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RandomControl / Feversoft – 3D Environment ArtistMadrid, Spain
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May 2004 – September 2004
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Environment modeling and texturing for real time rendering engines created by the company for video games and virtual sets.
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Ilion Animation Studios – VFX ArtistMadrid, Spain
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November 2003 – May 2004
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Visual FX expert in 3D cloth simulation and fluids and particles simulation for the movie “Planet 51”.
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Next Limit – Senior 3D Artist / VFX ArtistMadrid, Spain
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June 2002 – November 2003
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Fluids simulation with RealFlow. VFX for TV spots and movies including “Lord of the Rings III: The Return of the King”.
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Clients Testimonials
As shown on LinkedIn
Dan Owen
Vice president and Central Creative
The Walt Disney Company
"Through his efficiency and professionalism, he was up and running producing high quality work within a week. The Disney Consumer Products team has been impressed with his work and output!"
Martín Lutteral
Technical Director
Gameloft Montreal
"As a professional, he’s among the best I know. He’s a great teamworker, and he has a deep knowledge of 3ds Max and Vray, and a very sharp artistic eye."
Alexandre Brakha
Director
Gameloft Montreal
"He has a very good sense of creativity. He is very reactive and demonstrated a great professionalism. It’s a pleasure to work with someone like him who helps you to create and directing good projects"
Eric Labranche
CG Supervisor
Gameloft Montreal
"He made himself a valuable member of the team in a very short period of time, delivering great amount of work in crazy deadlines. I could always trust him with important projects."