Gameloft Montreal
As lead lighting and shading of Gameloft cinematics department I was in charge of creating the lighting, shading and rendering for the videogames trailers.
The high saturation of the video was intentionally created in compositing for the iPad version.
Director / Script / Art Director: Alexandre “Osmoze” Brakha
Production: Gameloft
Character modeling: Olivier Thériault / Véronique Comeau
Environment Artists / Props: Thibaut Claeys / Pascal Beeckmans / Simon Corbaux
Lighting / Shading / Rendering: Juan Carlos Jiménez "Anypixel"
Animation: Jocelyn Roy (lead) / Alexandre Albala / Daniel Shlaifer / Patrick Rossano
Matte painting: Cristobal Nieto
Compositing: Marie-Eve Provençal / Patrice Bilodeau
Rigging / FX.: Martin Lutteral
Technical Director: Martin Lutteral
Logo design: Sylvain Rogé
CG supp.: Eric Labranche
Producer: Benjamin Goldman
Music: Gameloft team